import java.awt.*; import java.applet.Applet; import java.awt.event.*; public class random2 extends Applet implements ActionListener{ private Button pushNext; private boolean pushed=false; public void init(){ pushNext = new Button("push"); add(pushNext); pushNext.addActionListener(this); } public void actionPerformed(ActionEvent event) { pushed=true; repaint(); } public void paint(Graphics g) { int number; if (pushed){ number = (int)(Math.random()*60); g.drawString(""+number,50,50); } } }